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Game Information
Downtown Nekketsu Kōshinkyoku PS3
Japanese box art for the PS3 version
Name: River City Super Sports Challenge: ~All Stars Special~
Name (kanji/kana): Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai All-Star Special
JP Translation: "Downtown Nekketsu March: Let's Go to the Great Athletic Meet: All-Star Special"
Developer(s): Arc System Works
Publisher(s): Arc System Works (JP)

H2 Interactive Co., Ltd (EN)

Release Date(s) March 5, 2015 (JP/PS3)

October 28, 2015 (US/PS3) December 17, 2015 (US/Steam)

River City Super Sports Challenge ~All Stars Special~ (Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai ~All-Star Special~ in Japan) is a game developed and published by Arc System Works in Japan on March 5, 2015 and it was published by H2 Interactive Co., Ltd. The game is an enhanced remake of Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai.

Development

Story

After Kunio and Riki thwarted Yamada's plans, Todo Mamoru apologized for what happened and decided to host a sporting competition where students can compete fair and square. However, this is a cover for his ploy so Reihou High School can reign supreme over other high schools.

Gameplay

Main article: Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai

Events

The game has 4 different events that players compete in: Yumemicho Cross Country, Obstacle Relay, Camphor Ball, and Battle Royal.

  • Yumemicho Cross Country: The event has players running through different sections of the race to reach the goal. Points can be achieved by completing a section before anyone else, hitting opponents, and crossing the finish line. However, players can lose points based on how much time they stay in a section. Any player that loses their energy will be disqualified for the round.
  • Obstacle Relay: The objective and rules are similar to Yumemicho Cross Country, but there are obstacles (i.e. Conveyor belts, slippery ice rooms, etc.) that the player must navigate through to the end. (Even though the title says relay, it is not a relay race.)
  • Camphor Ball: Players are divided in teams of two to break the giant ball with a preset amount of HP by climbing the pole(s) to the top and punching the ball. The character that punches the ball will be awarded points based on how much damage is being dealt with. The one punch that breaks the ball will be awarded with a bonus. In the end the amount points determines the end round rewards.
  • Battle Royal: This event is a fight to the finish where players use their special abilities and whatever weapons they can get their hands on to be the last person standing in the arena. In some variations of the arena, it's possible to throw opponents out of it.

Award Ceremony

Awards[1]

  • Most Aggressive Player: Awarded to the player with the second highest score overall.
  • Distinguished Service Award: Awarded to players who are 2nd to 4th player in points are not part of the team awarded with Most Valuable Player.
  • Most Technical Player: Given to players that show excellent skills. For Cross Country and Obstacle course it will be awarded to the fastest players to reach the goal. For Camphor Ball it will be awarded to the player with the highest score (it is not given to the character who punched the ball last unless they had the highest score). For Battle Royal, it is given to the character who scored the most points.
  • Most Valuable Player: Awarded to the player with the highest score overall.
  • Most Carried Player: Awarded to players that weren't used in any events or were used but have the lowest points.
  • Reihou Award: Awarded to the team captain that has the most points.
  • Todo Group Special Award: This award is randomly awarded and has no known requirements.
  • Underdog Award: Awarded to the player who is penultimate in points.
  • Most Inspirational Award: Awarded to the player who has the same points as the Most Valuable Player, but in reverse order.
  • Straight Numbers Score Award: Awarded to players who have straight numbers in points.
  • Hot Blood Tough Guy: Awarded to the player who scores exactly 920 points.

Teams

Nekketsu High School, Hanazono High School, Reihou Academy and School Union are the only teams available at the beginning of the game for Free Battle and Online Play. The rest of the teams are unlocked for Free Battle by playing Single Play. To unlock characters for Create and Team Registration, players have to win Single Play matches on Easy and Normal difficulty (the former will unlock the last four members of each team except the 4 default teams and the latter will the characters of the four default teams as well as the captain and vice captain each unlockable team).

The Outlaw team is unlocked by performing a button code on the mode select screen: Down, Up, Right, Up, Left, Up, Start (M in the PC version of the game). Provided the player has an internet connection, you will hear Kunio's famous quote (which is heard prior to the title screen and when the player continues after losing the game), the team will be unlocked for Free Play, Online Battle and Team Registration.

More characters can be unlocked by meeting certain requirements in Single Play and Free Battle. These requirements are shown on the character section in Options. The character of Aviles is unlocked by winning a Free Battle game as the Osoreyama High School Team (the game erroneously lists the Kagemura High School team). To unlock characters that require winning a Free Play game, players should use the default settings though the music can be changed. Characters that are unlocked in Free Battle can only be unlocked when a single player plays against the CPU.

The captain of each team is listed first, followed by the vice captain. Each captain receives a +2 bonus to their stats (except for Vitality) while the vice captain gets a +1 bonus (these numbers are shown in parenthesis below in the character stats).

Nekketsu High School

A team led and carried by Kunio, the only 3rd year student on the team. Sugata and Nanase are above average characters that can supplement Kunio, both are 2nd year students. The remaining members of the team are 1st year students that specialize in different stats. Takamine is a fighter, Morimoto specializes in weapon throwing and Ichijou is good at running and swimming. The team's manager and cheerleader is Momozono, a 2nd year student and friend of Sugata.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Kunio 6 240 10
(12)
14
(16)
10
(12)
10
(12)
11
(13)
8
(10)
12
(14)
Mach Kick
Nuts Shot
Sugata 5 200 12
(13)
10
(11)
8
(9)
8
(9)
10
(11)
9
(10)
7
(8)
Bomb Punch
Burst Shot
Nanase 4 200 9 7 5 5 8 4 6 Double Chop
Sliding
Takamine 3 180 8 10 6 8 6 2 11 Spin Attack
Morimoto 3 160 4 4 5 10 7 3 10 Obu-obu Shot
Ichijou 1 140 1 1 6 1 11 4 1 Hurricane
  • Mach Kick: Three rapid kicks in quick succession, performed by pressing the kick button. Can be performed while running, jumping and during a running jump. If a character has this move they cannot perform a normal jump kick. This move can only be used in Camphor Ball and Battle Royal.
  • Nuts Shot: Kunio's trademark dodge ball shot. Any object in Kunio's hand is thrown downwards at an angle and at high speeds, sending the opponent flying if hit. This moves requires a running start, then the player jumps and presses the kick button to throw the weapon they are carrying. This move can be used in all events.
  • Bomb Punch: Sugata's trademark move, performed by landing from a jump and pressing the punch button. A flying punch that sends opponents flying when hit. The move can be performed in Camphor Ball and Battle Royal.
  • Burst Shot: This move is performed by running and pressing the kick button with an equipped weapon. The object is thrown in a straight line at high speed and if it hits an opponent, the item will explode and damage nearby opponents as well. The thrown weapon is disintegrated upon hitting another character. This move can be used in all events.
  • Double Chop: This attack replaces a jumping punch. The character will attack with both of his hands open and knock enemies back. This move can be used in all events.
  • Sliding: While running, pressing the kick button will have the character slide on the ground. This slide kick can hit the opponent and also covers a lot of distance, so if a character is not fast enough the slide kick will get him ahead faster. This move can be performed in all events.
  • Spin Attack: This move is performed by landing from a jump and pressing the punch button. The character will perform a screw attack, they will somersault forward in a ball to hit the opponent. This move can only be performed in Camphor Ball and Battle Royal.
  • Obu-obu Shot: To perform this move, the player needs to grab a weapon, then throw it while running. The weapon will float in place and move slowly. If it is touched by an opponent, they will be sent flying and take damage. This move can be performed in all events.
  • Hurricane: This is a running attack with a weapon. The character will spin into a ball with the weapon drawn, hitting enemies nearby. If a character is slow, this move will get them moving fast as well. The character has no lateral control with this move, unlike the Spin Attack, which can be controlled a bit. This move can be used in all events.

Hanazono High School

A team comprised mainly of fighters, with the exception of Yoshino. It is led by Kunio's eternal rival Riki. Yoshino is the team's runner, Riki, Saotome and Maeda are fighters, but Saotome is the second fastest runner in the team. Washio and Shimizu are weapon specialists. Riki's girlfriend Shimada is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Riki 6 250 14
(16)
10
(12)
10
(12)
10
(12)
8
(10)
8
(10)
14
(16)
Mach Punch
Tornado Punch
Saotome 5 210 12
(13)
8
(9)
8
(9)
8
(9)
11
(12)
10
(11)
6
(7)
Aura Punch
Dash Aura Punch
Maeda 4 180 13 12 9 7 1 1 13 Burst Kick
Mach Stomping
Yoshino 3 180 6 6 6 6 12 12 8 Super Dash
Washio 3 220 2 4 8 12 3 3 5 Mach Bash
Shimizu 2 180 4 6 6 4 4 5 7 Hurricane Crash
  • Mach Punch: Riki's trademark technique, three rapid punches in rapid succession. It's properties are the same as the Mach Kick. It can only be used in Camphor Ball and Battle Royal.
  • Tornado Punch: A rising uppercut, this move originated in Kunio-kun no Nekketsu Soccer League. After landing from a jump, the player presses the punch button. This move can hit multiple times. Characters can use this move in all four events.
  • Aura Punch / Dash Aura Punch: Though this are two separate moves, they are essentially the same move. The Aura Punch is performed by holding down the punch button, the attack will come out once it is fully charged (if the player releases the button, the move will be canceled). The sparkles that appear in front of the character while he is charging the punch can hit and juggle the opponent. The dash version of the move is performed by running, allowing the character to be mobile while performing the move, but they will stop once they throw out the punch. Both attacks can be performed in all events. A character using this move will have a slower punch animation, though they have a longer attack range in Cross Country and Obstacle Relay.
  • Burst Kick: A high speed knee attack, performed by landing from a jump and pressing the kick button. This move can be used to cover a lot of ground as the character advances forward very fast. The character also remains close to the ground. Like the Bomb Punch, this attack can be spammed, but the character cannot switch the direction of the attack if they continue to spam it. This move can only be performed in Camphor Ball and Battle Royal.
  • Mach Stomping: This move allows the character to stomp a downed opponent really quickly. It is performed by pressing the kick button near an opponent who is knocked down. This move, much like the other Mach moves, allows players to easily gain points. This move can only be performed in Camphor Ball and Battle Royal.
  • Super Dash: If the player presses the directional button twice in the direction they are moving while running, the character will crouch for a few seconds. The character will then dash in that direction at high speed, stunning opponents that they run into. The character will get tired after running for a bit though. Once the character begins to sprint the player has not lateral control over the character and cannot cancel out the move (the CPU can cancel out of the move however). While running during this move, the character is also invulnerable to damage, a trick that the CPU exploits by canceling the move and climbing through an obstacle (which makes them invulnerable as well). The move can only be performed in Cross Country and Obstacle Relay.
  • Mach Bash: Another mach technique, this time with any equipped object. The character will swing the weapon three times rapidly. It can be performed while running or jumping. The only disadvantage of this move is that the character cannot unlock the benefits of a magic wand and worse, they cannot drink from any bottles. This makes it impossible for a character with the move to heal themselves during an event, as the move can be performed in all events.
  • Hurricane Crash: A special move with a bokken (wooden sword or stick), the character spins the weapon around him. This is performed by pressing the punch button while holding a bokken and similar weapons (not magic wands though). The move can be performed while running or jumping as well. The move can be performed in all events.

Reihou Academy

The strongest of the four host teams in the athletic meet, led by Dragon Twins. Together with Kobayashi and Mochizuki (both members of the Reihou Four Heavenly Kings) the team has four strong characters, with three of them being strong enough to be captains. Mochizuki is one of the fastest characters in the game, while the Dragon Twins and Kobayashi can be used in any competition. Hayasaka and Otonashi are both above average characters that supplement the team. The manager and cheerleader of this team is Aihara, a popular absent-minded introvert who was not really interested in the position.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Ryūichi 6 240 10
(12)
13
(15)
8
(10)
7
(9)
11
(12)
8
(10)
7
(9)
Burst Dragon Kick
Dragon Tail Kick
Dragon Beheaded-throw
Ryūji 6 230 13
(14)
10
(11)
7
(8)
8
(9)
11
(12)
9
(10)
7
(8)
Dragonslaying Fist
Dragon Tail Kick
Dragon Beheaded-throw
Kobayashi 5 230 12 10 10 5 10 4 10 Mach Chop
Double Chop
Mochizuki 4 200 4 2 8 8 15 11 6 Nitro Attack
Super Dash
Hayasaka 2 200 2 4 8 3 3 2 2 Mach Bash
Otonashi 1 180 6 2 2 1 6 5 4 Helmsplitter
  • Burst Dragon Kick:
  • Dragon Tail Kick:
  • Dragon Beheaded-throw:
  • Dragonslaying Fist:
  • Mach Chop:
  • Nitro Attack:
  • Helmsplitter:

School Union

A team comprised of students from multiple schools, led by Gōda of Horyou High School. Each member excels individually. Gōda is one of fastest characters in the team and has high defense, while Godai is an expert with weapons. Nishimura is slow but has high punching power and the highest vitality. Sawaguchi is meant to supplement the team and is an average character. Kumada is an average character with high throwing power and has the dangerous Human Torpedo. Though Hayami is weak, he has high speed and kicking power, so he can back up Gōda in Cross Country. The manager and cheerleader is Kirishima, a student of Houryou High School and a close friend of the Gōda siblings.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Gouda 6 230 13
(15)
1
(3)
8
(10)
10
(12)
11
(13)
9
(11)
14
(16)
Head Butt
Super Dash
Godai 6 240 8
(9)
8
(9)
14
(15)
12
(13)
8
(9)
5
(6)
10
(11)
Rod Wielding
Dunk Special
Nishimura 4 255 13 3 3 12 1 1 1 Charge Punch
Obu-obu Shot
Sawaguchi 2 160 5 5 5 8 7 4 4 Mozu Otoshi Shot
Kumada 3 210 3 5 3 11 2 2 7 Human Torpedo
Spin Attack
Hayami 2 140 2 10 2 2 12 7 5 Hurricane Crash
  • Head Butt:
  • Rod Wielding:
  • Dunk Special:
  • Charge Punch:
  • Mozu Otoshi Shot:
  • Human Torpedo:

Shitennō

This team (named Reihou The Top 4 in the western versions of the game), is led by Kobayashi and is one of the host teams. It is comprised of the Four Heavenly Kings and two other members who are not really a part of that group. Because Kobayashi is the captain he gains +2 bonus on his stats, Mochizuki remains the same as in the original Reihou Academy team. All members have high stats while Aoki and Tomiyama are above average characters, Aoki is best in Camphor Ball and Tomiyama can back up Mochizuki in Cross Country. The team's manager and cheerleader is Tanoe, a cool girl with a poker face who is part of the academy's band club.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Kobayashi 5 230 12
(14)
10
(12)
10
(12)
5
(7)
10
(12)
4
(6)
10
(12)
Mach Chop
Double Chop
Kinoshita 5 220 10
(11)
12
(13)
9
(10)
9
(10)
9
(10)
6
(7)
12
(13)
Jump Guillotine
Mach Stomping
Taira 5 210 7 8 11 10 7 3 7 Boomerang Shot
Mach Bash
Mochizuki 4 200 4 2 8 8 15 11 6 Nitro Attack
Super Dash
Aoki 2 160 10 6 6 5 5 3 8 Mach Punch
Tomiyama 1 140 2 5 2 5 11 12 3 Torpedo Swimming
  • Jump Guillotine:
  • Boomerang Shot:
  • Torpedo Swimming:

Reihou Former Student Council

The team's manager and cheerleader is Kanae.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Onizuka 6 250 12
(14)
8
(10)
7
(9)
6
(8)
7
(9)
6
(8)
13
(15)
Human Drill
Jump Elbow
Matsudo 5 210 2
(3)
3
(4)
4
(5)
5
(6)
4
(5)
4
(5)
11
(12)
Henshin no Jutsu
Nakamura 4 220 10 10 5 4 6 2 10 Burst Kick
Double Chop
Koga 4 200 7 11 4 6 9 8 4 Overhead
Burst Shot
Ichikawa 2 180 4 4 2 2 10 12 7 Super Dash
Mutou 1 140 2 7 3 2 7 3 6 Jump Guillotine
  • Human Drill:
  • Jump Elbow:
  • Henshin no Jutsu:
  • Overhead:

Reihou Sports Club

The team's manager and cheerleader is Saga.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Reika 5 150 2
(4)
3
(5)
6
(8)
11
(13)
13
(15)
13
(15)
1
(3)
Double Jump
Hoehoe Shot
Morisawa 5 170 9
(10)
8
(9)
4
(5)
12
(13)
9
(10)
6
(7)
14
(15)
Lighting Shot
Spin Attack
Gotou 4 180 8 4 5 10 11 8 5 Kakkun Shot
Super Dash
Kunitachi 4 170 4 7 12 5 8 2 9 Hurricane Crash
Sliding
Irie 3 170 2 10 1 2 9 6 2 Overhead
Sliding
Kawada 1 190 6 2 3 5 5 2 7 Dunk Special
  • Double Jump:
  • Hoehoe Shot:
  • Lighting Shot:
  • Kakkun Shot:

Senridai High School

The manager and cheerleader is Hōzuki.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Sonokawa 5 250 8
(10)
10
(12)
7
(9)
8
(10)
10
(12)
10
(12)
11
(13)
Big Bang
Super Dash
Mori 4 240 11
(12)
11
(12)
5
(6)
5
(6)
8
(9)
5
(6)
10
(11)
Mach Punch
Mach Kick
Ito 4 240 12 1 2 2 4 1 8 Double Lariat
Tornado Punch
Ogura 4 240 3 11 4 3 8 4 12 Burst Kick
Overhead
Sakagami 3 240 4 2 4 8 9 7 6 Kakkun Shot
Tsuchida 2 240 2 5 2 7 4 3 2 Compressed Shot
  • Big Bang:
  • Double Lariat:
  • Compressed Shot:

Kagemura Academy

Uzuba is the team's manager and cheerleader

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Kamijo 5 220 7
(9)
11
(13)
7
(9)
12
(14)
10
(12)
7
(9)
8
(10)
Penetrating Shot
Burst Kick
Yamamoto 5 210 4
(5)
12
(13)
2
(3)
12
(13)
10
(11)
7
(8)
6
(7)
Lighting Shot
Sliding
Mochida 5 200 11 10 9 12 12 12 8 Human Torpedo
Torpedo Swimming
Kondo 3 150 7 2 7 1 4 2 6 Mach Bash
Charge Punch
Onichi 2 180 10 5 4 2 5 3 7 Jump Elbow
Kai 2 190 12 4 3 2 8 3 8 Mach Punch
  • Penetrating Shot:

Meian High School

Mizuhara is the team's cheerleader and manager. She was also the team cheerleader in Downtown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kun.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Kato 5 230 4
(6)
10
(12)
13
(15)
5
(7)
5
(7)
3
(5)
6
(8)
Yamada no Jutsu
Tsubame Gaeshi
Takahashi 5 250 12
(13)
10
(11)
3
(4)
3
(4)
11
(12)
8
(9)
12
(13)
Human Drill
Sasaki 5 210 3 5 3 12 8 4 8 Obu-obu Shot
Hoehoe Shot
Kimura 3 240 3 3 3 3 12 12 9
Hayashi 2 130 2 2 2 9 9 6 1 Nitro Attack
Warp Shot
Yamazaki 2 120 4 2 10 1 6 1 3 Yamada no Jutsu
  • Yamada no Jutsu:
  • Tsubame Gaeshi:
  • Warp Shot:

Shiguma High School

The team's manager and cheerleader is Mamiya.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Saji 6 230 13
(15)
10
(12)
7
(9)
7
(9)
7
(9)
4
(6)
13
(15)
Charge Punch
Heabutt
Yukizaki 5 200 13
(14)
7
(8)
7
(8)
7
(8)
11
(12)
7
(8)
7
(8)
Tornado Punch
Jump Elbow
Hoshina 4 180 8 13 10 8 4 4 4 Burst Kick
Jump Guillotine
Yusa 3 170 10 7 5 4 8 3 5 Double Lariat
Souma 2 140 3 3 2 2 3 2 10 Human Drill
Kazato 2 150 4 10 2 3 5 4 6 Mach Kick
Mach Stomping

Osorezan Commercial High School

The team's manager and cheerleader is Uzuhi.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Ugajin 6 240 6
(8)
9
(11)
9
(11)
9
(11)
6
(8)
6
(8)
15
(17)
Human Drill
Spin Attack
Tamayama 5 230 4
(5)
9
(10)
5
(6)
12
(13)
11
(12)
5
(6)
15
(16)
Penetrating Shot
Nitro Attack
Enma 4 200 7 3 2 3 12 7 15 Big Bang
Dash Aura Punch
Fuke 3 180 8 6 1 10 8 3 15 Mozu Otoshi Shot
Untani 2 160 1 3 1 2 13 8 15 Super Dash
Kozuma 2 170 7 3 3 3 4 2 15 Aura Punch

Hattori Academy

Kirigakure is the team's manager and cheerleader. She was also a cheerleader in Downtown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kun.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Yoritsune 6 240 6
(8)
12
(14)
6
(8)
14
(16)
14
(16)
13
(15)
5
(7)
Ninja Shot
Tsubame Gaeshi
Mitsusada 4 180 1
(2)
10
(11)
2
(3)
7
(8)
14
(15)
11
(12)
1
(2)
Ninja Shot
Overhead
Kuwatari 4 160 1 10 1 5 13 11 2 Ninja Shot
Sliding
Akaboshi 4 210 2 12 3 6 12 11 2 Ninja Shot
Mach Kick
Mitsu 3 160 1 4 2 5 15 15 1 Ninja Shot
Torpedo Swimming
Tobita 3 180 10 2 2 5 11 11 5 Tornado Punch
  • Ninja Shot:

Yurigaoka Girls High School

The team's manager and cheerleader is Yoko, who was the captain of the school's hockey team in Ike Ike! Nekketsu Hockey-bu: Subette Koronde Dairantō

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Chinatsu 5 170 11
(13)
8
(10)
9
(11)
9
(11)
12
(14)
7
(9)
11
(13)
Mach Chop
Nitro Attack
Yuki 5 160 8
(9)
8
(9)
6
(7)
10
(11)
13
(14)
13
(14)
10
(11)
Nuts Shot
Super Dash
Megumi 3 160 9 9 1 4 10 3 7 Dash Aura Punch
Mach Stomping
Mami 3 140 10 5 2 3 8 4 8 Helmsplitter
Double Chop
Atsuko 3 150 2 2 2 11 10 2 5 Boomerang Shot
Compressed Shot
Kazuyo 3 150 2 3 3 6 14 14 7 Burst Shot
Torpedo Swimming

Akiba College

Takumo is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Takaoka 5 190 12
(14)
7
(9)
8
(10)
8
(10)
12
(14)
7
(9)
11
(13)
Aura Punch
Spin Attack
Kawanaka 5 190 9
(10)
9
(10)
9
(10)
9
(10)
9
(10)
6
(7)
9
(10)
Mach Kick
Double Lariat
Fukuma 4 150 10 3 2 3 11 7 8 Helmsplitter
Double Jump
Motowaki 4 170 5 5 5 5 13 14 10 Super Dash
Burst Shot
Kamikawa 2 120 4 1 4 1 3 1 8 Hurricane
Bomb Punch
Chitose 2 110 8 2 3 2 5 1 7 Mach Chop
Human Torpedo

Outlaw

The team's manager and cheerleader is Yukio.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Sabu 6 170 9
(12)
14
(16)
11
(13)
18
(20)
7
(9)
7
(9)
6
(8)
Throw Bomb
Fight Kick
Katsuji 3 180 12
(13)
5
(6)
1
(2)
1
(2)
2
(3)
1
(2)
9
(10)
Charge Punch
Fight Kick
Tetsu 2 130 1 1 3 7 11 11 2 Throw Bomb
Gen 3 150 2 10 2 2 4 2 2 Mach Stomping
Fight Kick
Lee 5 180 14 14 8 8 12 6 4 Burst Dragon Kick
Dragonslaying Fist
Yoshihiro 5 200 10 11 10 10 12 11 10 Screw
Naniwa Flying Kick
  • Throw Bomb:
  • Fight Kick:
  • Screw:
  • Naniwa Flying Kick:

World Team

International tryouts in the western versions of the game. Forin is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Jonny 6 250 11
(13)
11
(13)
11
(13)
11
(13)
15
(17)
15
(17)
15
(17)
Super Dash
Torpedo Swimming
Raphael 6 250 15
(16)
15
(16)
13
(14)
13
(14)
7
(8)
1
(2)
15
(16)
Mach Chop
Mach Kick
Heilman 4 250 3 2 3 15 3 2 6 Warp Shot
Mozu Otoshi Shot
Lao Chen 4 250 3 3 2 11 10 4 1 Kakkun Shot
Double Jump
Billy 3 140 8 10 1 3 2 1 4 Burst Dragon Kick
Dragon Tail Kick
Dragon Beheaded-throw
Jimmy 3 130 9 9 3 2 3 1 3 Dragonslaying Fist
Dragon Tail Kick
Dragon Beheaded-throw

Japan Team

Japan tryouts in the western versions of the game. Mishiro is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Toraichi 6 255 15
(17)
13
(15)
7
(9)
15
(17)
14
(16)
4
(6)
11
(13)
Burst Kick
Mach Kick
Toraji 6 254 15
(16)
14
(15)
6
(7)
10
(11)
15
(16)
5
(6)
14
(15)
Spin Attack
Mach Punch
Tsuge 4 180 11 9 2 10 5 3 6 Dragon Tail Kick
Nitro Attack
Tobiyama 4 160 5 5 12 6 10 2 8 Hurricane
Hurricane Crash
Genei 5 220 8 11 3 8 10 9 3 Overhead
Tornado Punch
Ken 1 140 5 8 4 4 6 2 6 Mach Kick

Tobioka

Tobioka CC in the western versions of the game. Tomorin, the master of ceremonies from River City Super Sports Challenge, is the team's cheerleader and manager.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
ShingoFJ2 6 240 15
(17)
15
(17)
15
(17)
15
(17)
15
(17)
15
(17)
15
(17)
RK300-1 6 240 15
(16)
15
(16)
15
(16)
15
(16)
10
(10)
10
(10)
10
(10)
Mach Kick
Dash Aura Punch
RK300-2 6 240 5 5 15 5 15 15 10 Mach Bash
Super Dash
RK300-3 3 170 6 6 6 6 6 6 6 Mach Punch
Penetrating Shot
RK300-4 3 170 15 5 5 5 1 1 5 Mach Chop
Bomb Punch
RK300-5 3 170 3 3 3 3 12 12 6 Mach Stomping
Nitro Attack

The following teams are DLC for the PS3 version of the game, but are available from the start on the PC version:

Cheering Girls

Cheerleader in the western versions of the game. Gouda's sister Saori is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Hasebe 6 190 14
(16)
14
(16)
5
(7)
5
(7)
12
(14)
9
(11)
11
(13)
Nitro Attack
Mach Chop
Tornado Kick
Kozuki 4 140 1
(2)
1
(2)
1
(2)
1
(2)
14
(15)
12
(13)
5
(6)
Double Jump
Tsubame Gaeshi
Spin Attack
Momozono 4 150 3 3 1 7 10 7 3 Bomb Punch
Double Chop
Nuts Shot
Shimada 4 170 10 8 1 1 6 2 4 Dash Aura Punch
Tornado Punch
Burst Kick
Aihara 3 140 1 1 4 1 4 2 2 Mach Bash
Helmsplitter
Burst Dragon Kick
Kirishima 3 160 1 1 1 1 5 1 8 Charge Punch
Human Torpedo
Head Butt
  • Tornado Kick:

Team Misuzu

Momoko is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Misuzu 8 255 25
(27)
25
(27)
1
(3)
1
(3)
1
(3)
1
(3)
17
(19)
Megaton Slap
Body Press
Kumiko 4 190 7
(8)
5
(6)
13
(14)
5
(6)
8
(9)
6
(7)
6
(7)
Mach Bash
Devil Chain
Miyuki 4 170 6 8 11 13 6 8 8 Boomerang Shot
Rocket Bag
Misako 3 160 2 5 2 6 4 3 6 Dragon Tail Kick
Spin Attack
Kyoko 3 180 5 5 5 1 10 7 3 Tornado Punch
Mach Kick
Miho 3 170 7 2 8 3 8 3 6 Rocket Bag
Mach Punch
  • Megaton Slap:
  • Body Press:
  • Devil Chain:
  • Rocket Bag:

Lion Association

Lion Union in the western versions of the game. The association has an ōendan (a "cheering squad" or "cheering section") called Sannin Kanjiyo.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Shishio 6 240 12
(14)
12
(14)
10
(12)
11
(13)
7
(9)
9
(11)
14
(16)
Giant Swing
Double Lariat
Ginjishi 5 200 11
(12)
12
(13)
8
(9)
8
(9)
13
(14)
9
(10)
8
(9)
Giant Swing
Nitro Attack
Ukyo 4 180 7 7 10 6 6 7 8 Full Swing
Jump Elbow
Sakyo 4 180 7 7 10 6 6 7 8 Dunk Special
Bomb Punch
Majishi 3 230 11 10 5 11 3 1 10 Giant Swing
Benijishi 3 120 3 5 3 11 11 8 6 Fire Spike
Nuts Shot
  • Giant Swing:
  • Full Swing:
  • Fire Spike:

Nekketsu Dodgeball Club

Kunio's homeroom teacher Madoka acts as the team's cheerleader and manager.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Dodgeball Kunio 5 240 5
(7)
5
(7)
5
(7)
20
(22)
8
(10)
4
(6)
8
(10)
Penetrating Shot
Nuts Shot
Dodgeball Hiroshi 5 180 5
(6)
5
(6)
5
(6)
16
(17)
6
(7)
4
(5)
15
(16)
Hoehoe Shot
Burst Shot
Koji 5 180 5 5 5 16 8 4 8 Warp Shot
Lighting Shot
Ichiro 5 200 5 5 5 17 13 4 10 Mozu Otoshi Shot
Kakkun Shot
Shinichi 5 200 5 5 5 17 7 4 6 Compressed Shot
Obu-obu Shot
Mitsuhiro 5 220 5 5 5 18 7 4 8 Boomerang Shot
Double Jump

Historical Drama

Okoto (Hasebe in Downtown Special: Kunio-kun no Jidaigeki da yo Zen'in Shūgō!) is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Kunimasa 4 240 7
(9)
20
(22)
7
(9)
7
(9)
9
(11)
6
(8)
9
(11)
Mach Kick
Tsurumatsu 4 250 6
(7)
8
(9)
5
(6)
6
(7)
7
(8)
7
(8)
20
(21)
Big Bang
Rikigoro 4 250 20 7 7 7 6 6 11 Mach Punch
Bunzo 4 230 7 1 3 5 6 4 20 Head Butt
Jukichi 4 240 4 4 20 4 5 3 5 Yamada no Jutsu
Asajiro 4 200 6 6 20 6 7 7 7 Hurricane

Nekketsu Magical Story

Princess Mami is the team's manager and cheerleader.

Character Cost Vitality Punch Kick Weapon Throwing Agility Swimming Endurance Special Moves
Kounie 5 240 1
(3)
17
(19)
17
(19)
4
(6)
10
(12)
1
(3)
5
(7)
Mach Bash
Mach Kick
Ricky 5 250 17
(18)
1
(2)
17
(18)
1
(2)
8
(9)
1
(2)
9
(10)
Mach Bash
Mach Punch
Goder 5 230 1 1 17 1 7 1 8 Mach Bash
Headbutt
Go Dai 5 240 1 1 20 1 6 1 5 Mach Bash
Rod Wielding
Sanju 4 200 12 1 17 1 1 1 6 Mach Bash
Bomb Punch
Ijo 4 140 1 1 17 1 15 14 1 Mach Bash
Super Dash

Unlockable Characters

Guest Characters

The game includes guest appearances from other franchises. They are all available from the start of the game in Team Registration on the PC version, but are DLC for the PS3. Of these characters listed below, only Akira is a playable character. All other characters are cheerleaders:

  • Akira and Ogasawara from the manga Heaven's Runner Akira.
  • Boya, from two manga, Crows and Worst.
  • Super Sonico, the mascot of Nitroplus for the annual live music festival event "Nitro Super Sonico".
  • Poritan, from a Japanese PlayStation magazine.
  • Nekki, from Famitsu magazine.

Codes & Secrets

Music

The game has arranged music from the original game. It also includes arranged music from previous games. A lot of the music in the game (mostly fanfares) goes unused in the PC version. 32 of these tracks are available for players who purchase the Steam version of the game:

  • Akiba High School Theme: From River City Super Sports Challenge.
  • Awards Ceremony: From the original game.
  • Bad Ending: New track, used in the Game Over screen and some scenes.
  • Clash! Passionate Fighting Spirit:
  • Club Activities Theme: The practice mode music from the Famicom version of Nekketsu Kōkō Dodgeball Bu.
  • Combat Match Theme: The 2P Vs. mode music from the Famicom version of Nekketsu Kōkō Dodgeball Bu.
  • Continuing Universe Theme: New track, used in Scenes and the online mode.
  • Daisetsuzan High School Theme: Theme of the Daisetsuzan Hockey Club, the final team in Ike Ike! Nekketsu Hockey-bu: Subette Koronde Dairantō.
  • Double Dragon Brothers' Theme: Arrangement of the Double Dragon title screen theme used when fighting the Dragon Twins in Downtown Nekketsu Monogatari.
  • Downtown Nekketsu Story 2015: Arrangement of the main theme used in Downtown Nekketsu Monogatari.
  • End Match: Fanfare when an event ends.
  • Ending Theme: Ending/Game Over theme from the original game.
  • Ending Theme 2: Original track used in the bonus final round.
  • Fanfare of Closure
  • Faster than a Bullet: Default track for the Obstacle Relay event from the original game.
  • Funky's Theme: From River City Super Sports Challenge.
  • Go! Hot-blooded Man: Track that can be used on any event from the original game.
  • Happy Ending: The game's ending theme.
  • Hattori High School Theme: Battle mode theme (two player mode) from Nekketsu Kōkō Dodgeball-bu: Soccer Hen.
  • Last Straight Course: Track that can be used on any event from the original game.
  • Legend of Riki: Main theme from Riki Densetsu.
  • Like a Work Horse: Default track for the Yumemicho Cross Country event from the original game.
  • Memories Forver: Original track used in some scenes.
  • Mushamonzen: From River City: Tokyo Rumble.
  • Nekketsu March: The game's main and title screen theme, also used in the original game.
  • Nekketsu! Boogie Woogie: From Nekketsu Kōha Kunio-kun.
  • Nervous Competition Preparation: Character select screen them from the original game.
  • Oklahoma: Track used in the 400 Meter Hurdles event in Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal.
  • Opening Fanfare: Fanfare from the original game. Here it is used on the title screen before Nekketsu March, while in the original game with was used in the Technōs Japan, Corp. screen.
  • Passionate Fight: Default track for the Battle Royal event from the original game.
  • Personal Award Fanfare: Used in the original game when handing awards to a member of each team. It is unused in this game and is not part of the 32 tracks given on Steam (it is available in the game's sound test).
  • Rikuchi BATTLE!: From Downtown Special: Kunio-kun no Jidaigeki da yo Zen'in Shūgō!.
  • Youths Running Ahead: Default track for the Camphor Ball event from the original game.
  • Sisters' Theme: Used in the original game when selecting which tracks to use for each event (the screen with Kozuki Akane). It is used in this game's option mode and the create mode. It is the complete composition of the theme used in Downtown Nekketsu Monogatari when speaking with Hasebe and Mami.
  • Sisters' Theme 2: Used in the original game when making settings for each event (the screen with Kazumi Hasebe).
  • Times Up: Track used in the original game when time runs out during an event.
  • Winning School's Fanfare: Used in the original game when the winning team is announced. It is unused in this game and is not part of the 32 tracks given on Steam (it is available in the game's sound test).
  • Yokohama Funky!: The round/stage 2 theme from Nekketsu Kōha Kunio-kun.

Version differences

Trivia

  • This is the second remake of Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai. Arc System Works previously released River City Super Sports Challenge for the Nintendo DS, though that game is not a sequel to Downtown Nekketsu Monogatari.
  • This game uses the River City name but the Kunio-kun characters and setting.
  • The game erroneously translates Gouda's school, Hōryu High School, to Takararyo High School.
  • This is currently the only Kunio-kun game released for the PlayStation 3.
  • This is the first Kunio-kun game released on Steam. River City Melee: Battle Royal Special and a spin-off and official sequel to River City Ransom, River City Ransom: Underground, were released years later and are the only Kunio-kun games on Steam.

Gallery

External Links

References

  1. Information on the individual awards (Japanese)


Kunio-kun series
Nekketsu Kōha Kunio-kun sub-series Nekketsu Kōha Kunio-kun / SPNekketsu Kōha Kunio-kun: Bangai Rantō HenShodai Nekketsu Kōha Kunio-kunShin Nekketsu Kōha: Kunio-tachi no BankaSuper Dodgeball (Neo Geo)Riki DensetsuRiver City: Tokyo Rumble
Nekketsu Kōkō Dodgeball Bu sub-series Nekketsu Kōkō Dodgeball BuNekketsu Kōkō Dodgeball Bu: Soccer Hen / World Cup HenNekketsu Kōkō Dodgeball Bu: Kyōteki! Dodge Senshi no Maki​Ike Ike! Nekketsu Hockey Bu: Subette Koronde DairantōKunio-kun no Nekketsu Soccer League
Downtown Nekketsu sub-series Downtown Nekketsu Monogatari / EX / River City: Rival ShowdownDowntown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai / ~All Stars Special~ / River City Melee: Battle Royal SpecialDowntown Special: Kunio-kun no Jidaigeki da yo Zen'in Shūgō! / Downtown Nekketsu JidaigekiBikkuri Nekketsu Shin Kiroku! Harukanaru Kin MedalKunio-kun no Dodgeball da yo Zen'in ShūgōDowntown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kunRiver City: Knights of Justice
Super Nekketsu sub-series Super Dodgebal BrawlersRiver City Super Sports ChallengeRiver City Soccer Hooligans
Other games Nekketsu Kakutō DensetsuNekketsu Street Basket: Ganbare Dunk HeroesKunio no OdenNekketsu! Beach Volley dayo: Kunio-kunNekketsu Kōha Kunio-kun (pachislot)River City Dodge Ball All-Stars!!Nekketsu Dodgeball Bu iNekketsu Kōkō Online: Yamada no FukushūDowntown SMASH Dodgeball!Downtown Nekketsu DodgeballNekketsu Taisen Kunio-kun XKunio-kun no Nekketsu Dodgeball ALLSTARS!!Kunio-kun no Nekketsu StreetNekketsu Kōkō Huŏbàn-kei Tŏng Kōryaku!
Spin-offs Target: RenegadeRenegade III: The Final ChapterSuper Mad ChampSuper Dodge Ball AdvanceNijiiro Dodge Ball Otome tachi no seishunNekketsu banchō fīa-henRiver City Ransom: Underground
Compilations Kunio-kun Nekketsu Collection 1Kunio-kun Nekketsu Collection 2Kunio-kun Nekketsu Collection 3Kunio-kun Nekketsu Complete: Famicom HenKunio-kun: The World Classics Collection
Cancelled Games Kunio-kun Polo / Kart RacingNekketsu Kōha Kunio-kun: Kowloon no TsumeDowntown Nekketsu Monogatari 2
Other media Ore wa Otoko Da! Kunio-kunNekketsu Kōha Kunio-kun (live-action series)